﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SPOooON.SDK.Array;

namespace SPOooON.TileWorld.Model
{
    /// <summary>
    /// A container for tile objects
    /// </summary>
    class Layer : SparseArray2d<Tile>
    {
    }
}
